Gameplay
Talking Angela debuted the Talking Angela character, originally released in November 2012 for iOS and January 2013 for Android. Set in a chic café in Paris, the app focuses on real-time social interaction and fashion rather than the long-term nurturing found in the later virtual pet series.
Interactive Core Gameplay
Signature Interaction: Talking Angela repeats any words spoken into the device's microphone in her own unique voice.
Tactile Reactions: Players can pet Talking Angela to see her purr, or poke her to see various lighthearted reactions.
Action Buttons: Specialized on-screen buttons trigger unique animations:
Gift Box: A waiter brings Talking Angela a wrapped gift.
Drink: Talking Angela is served a drink, which can trigger visual side effects, such as making the screen appear dizzy.
Fortune Cookie: Talking Angela reads out a quote or words of wisdom from a heart-shaped cookie.
Birds: Talking Angela can throw seeds to feed a flock of birds that fly across the screen.
Larry the Bird: Pressing the "Larry" button summons Talking Larry for additional feather-themed fun.

Fashion and Customization
A major focus of the app is style and personalization, accessible via a "Coat Hanger" icon.
Wardrobe: Players can spend virtual coins to purchase chic clothing items, including headwear, jewelry, and handbags.
Makeup: The shop includes various makeup options to change Talking Angela’s appearance.

Recording and Sharing
The app includes a dedicated "Record" button, allowing users to capture their interactions and humorous videos to share with friends or on social platforms like YouTube.
